Here are simple executable programms written by myself. These progs demonstrate the power of graphic, keyboard and other units written by myself in Pascal, Assembler and C.
Sources available in the Programming part of my homepage.
Archive | KB | Comment | Date |
jerry.zip | 13 | Pretty Jerry-mouse which you can move around screen | 9.04.98 |
tank.zip | 10 | Tank which you can also drive | 19.04.98 |
lab3ddem.zip | 187 | My 3-D engine resembling the great Wolfenstain 3-D game. My engine is much cooler now | 15.11.98 |
tmapdem.zip | 20 | My demo about perfect texture mapping. It shows some different algorithms of the perfect texture mapping. I mean optimized algorithms (one is optimized for the Pentium processor). It looks like rotating cube. FREE OF BUGS NOW! | 6.06.99 |
pmooddem.zip
cmooddem.zip dos4gw.zip |
151
106 144 |
This is my first true 3d engine. It looks like the great Doom game and has some benefits over the Doom. Both visrsions for Borland Pascal and Watcom C are available. | 27.09.99
27.09.99 |
zbufdem.zip | 103 | It rotates one/two texturemapped cubes at the screen. Here are demos of perspective correct texturemapping (with two divides per pixel) and Z-buffer algorythm. There is the old algorithm of my own. Please don't mail me about that. | 15.11.98 |