Demos

Here are simple executable programms written by myself. These progs demonstrate the power of graphic, keyboard and other units written by myself in Pascal, Assembler and C.

Sources available in the Programming part of my homepage.
 

Archive KB Comment Date
jerry.zip 13 Pretty Jerry-mouse which you can move around screen 9.04.98
tank.zip 10 Tank which you can also drive 19.04.98
lab3ddem.zip 187 My 3-D engine resembling the great Wolfenstain 3-D game. My engine is much cooler now 15.11.98
tmapdem.zip 20 My demo about perfect texture mapping. It shows some different algorithms of the perfect texture mapping. I mean optimized algorithms (one is optimized for the Pentium processor). It looks like rotating cube. FREE OF BUGS NOW! 6.06.99
pmooddem.zip
cmooddem.zip
dos4gw.zip
151
106
144
This is my first true 3d engine. It looks like the great Doom game  and has some benefits over the Doom. Both visrsions for Borland Pascal and Watcom C are available. 27.09.99
27.09.99
zbufdem.zip 103 It rotates one/two texturemapped cubes at the screen. Here are demos of perspective correct texturemapping (with two divides per pixel) and Z-buffer algorythm. There is the old algorithm of my own. Please don't mail me about that. 15.11.98